Iron Forged Gaming
Gear: Mizuno JPX 921 Forged irons
Price: $1,399 (4-GW)/$175 per club with Nippon N.S. Pro Modus 120 shafts and Golf Pride MCC +4 grips
Specs: Grain flow forged 4120 Chromoly
Available: Sept. 17
The 5 iron is 2.5 degrees stronger than my 4 iron. Is anybody going to call this BS and say that length is irrelevant from iron testing. Forgiveness is definitely important, and my irons are definitely less forgiving, and I would very much like a really forgiving iron with traditional lofts, but seems to be a thing of the past. Iron Forged Athletics. Address: 385 Winslow St, Fayetteville, NC 28301. Gym: On the corner of Winslow & Blount Street. Our 11,000 sq ft facility is Fayetteville's premier coaching & fitness center. Phone: (910) 483-3815. CONTACT US TODAY! Get Started Today. Membership Pricing.
Recreational golfers have aspired to hit Mizuno blades for decades because they have a clean, classic look and legendary feel. In reality, even fairly accomplished club players need some forgiveness built into their clubs, and a little extra distance is almost always welcome. With the release of the new JPX 921 Forged irons, Mizuno’s latest offering in the better-player distance category tries to deliver the performance those players need in a club that looks like something a Tour player might use.
The JPX 921 Forged is the first fully forged iron from Mizuno made from Chromoly. Mizuno has used the material in irons before because it is extremely strong, but the Chromoly in the 921 Forged is softer and more forgeable. Still, it is stronger than the boron-infused 1025 carbon steel used in the previous generation of JPX Forged irons. That let Mizuno make the faces thinner and the pocket cavity behind the hitting area slightly wider. The result: The sweetspot is larger even though the new irons are smaller.
Removing more mass from the face and the pocket allowed Mizuno to redistribute weight to the perimeter of the head and boost stability.
At address, golfers will see a thin topline, less offset and a slightly shorter blade length than the previous version of the JPX Forged iron. The sole is modestly narrow, and the flashy blue color that debuted 10 years ago with the first JPX irons is gone, replaced by chrome and black for a more elegant look. Some players may not even notice the pocket cavity in the back of the head.
While the long and mid-irons are each 1 degree stronger lofted in this edition of the JPX Forged, they are still comparable to the lofts found in most better-player irons, with a 5-iron at 24 degrees and a 9-iron at 40 degrees.
General | Builds | Cosmetics |
Ironbreakers are the stalwart protectors of the dwarfen holds, considered by many to be the elite of their kind. Clad in magnificent runic armour and brandishing weapons of incomparable make, they muster in the deepest, darkest tunnels, prosecuting an endless battle against Skaven and worse.
Before he embraced a Ranger’s duties, Bardin earned his beard as an Ironbreaker in the great hold of Karak Norn. Skills burnished in darkness did not lose their lustre in the light. Following the defence of Ubersreik, Bardin felt the Ironbreaker’s oaths and gromril armour calling him once again, for only an Ironbreaker could stand as a bulwark against the evils gathering against the surface world.
As an Ironbreaker, Bardin is the indomitable bastion upon which the Vermintide breaks apart, a rallying point for straggling allies and a grim promise of death to rampaging foes. Be they ratman or Rotblood, no foe shall easily overcome the Ironbreaker, not while he has breath in his body and dwarf-forged gromril in his hand.
- Vermintide 2 Official Website
Ironbreaker | |
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Details | |
Gromril Armour | |
Ability | Impenetrable |
2:00 | |
Hit Points | 150 |
Ironbreaker is one of the three Careers from which Bardin Goreksson can choose.
This career is available at level 7, after Ranger Veteran and prior to Slayer at level 12.
The fourth Premium Career, Outcast Engineer is purchased separately.
Description[edit edit source]
Ironbreakers are peerless tunnel fighters, armed and armoured for never-ending contest against Skaven and other Monsters of the depths.
In battle as an Ironbreaker, Bardin will be the indomitable wall upon which the Enemy's charge will break, and a bastion of steel for his comrades to rally around.
Iron Forged Gaming Chair
Special gear[edit edit source]
Ironbreaker has 2 unique weapons that can only be used on Ironbreaker: Drakefire Pistols and Drakegun.
Skills and Traits[edit edit source]
Ability | Description |
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Impenetrable | Career Skill
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Gromril Armour | Passive Ability
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Dwarf-Forged | Passive Ability
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Doughty | Passive Ability
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Resilient | Passive Ability
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Weapons[edit edit source]
Melee Weapons | |||||||
Two-Handed Hammer | Great Axe | Axe | Hammer | War Pick | Axe and Shield | Hammer and Shield | Dual Hammers |
Ranged Weapons | |||||||
Crossbow | Handgun | Drakefire Pistols | Drakegun | Grudge-Raker |
Talents[edit edit source]
You may select one talent from each tier and change them freely in Taal's Horn Keep.
Level 5 | ||
Rock-Breaker | Grudge-Borne | Hearthguard |
Staggering an enemy with a melee attack grants Temporary Health. Health gained is based on the strength of the stagger. | Melee killing blows grants temporary health based on the health of the slain enemy. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any Wounds. |
Level 10 | ||
Rising Pressure | Blood of Grimnir | Rune-Etched Shield |
Drake Fire damage increases from -80% to 120% and ranged attack speed reduces from 100% to 150% depending on overcharge. Removes overcharge slowdown. | Each nearby ally increases power by 5%. | Blocking an attack increases the power of Bardin and his nearby allies by 2% for 10 seconds. Stacks up to 5 times. |
Level 15 | ||
Bulwark | Smiter | Enhanced Power |
Enemies that you stagger take 10% more damage from melee attacks for 5 seconds. Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect. | The first enemy hit always counts as staggered. Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect. | Increases total Power Level by 7.5%. This is calculated before other buffs are applied. |
Level 20 | ||
Vengeance | Gromril Curse | Tunnel Fighter |
Periodically generate stacks of Rising Anger every 7 seconds while Gromril is active. When Gromril is removed gain 10% attack speed per stack of Rising Anger. | When Gromril Armour is removed all nearby enemies are knocked back. | Reduces the cooldown of Gromril Armour to 10 seconds. |
Level 25 | ||
Dawi Defiance | The Rolling Mountain | Miner’s Rythm |
When Bardins guard is broken there is a 50% chance to instantly restore all stamina. | Killing enemies with melee attacks while on full stamina reduces the cooldown of Impenetrable by 2%. | After landing a charged attack Bardin recovers stamina 40% faster for 2 seconds. |
Level 30 | ||
Drengbarazi Oath | Oi! Wazzok! | Booming Taunt |
Impenetrable increases power of nearby allies by 20% for 10 seconds. | Impenetrable taunt now forces monsters to attack Bardin. | Increases the radius of Impenetrables taunt by 15%. Increases the duration of Impenetrable to 15 seconds. |
Used the following template to fill in the talents for this career: http://vermintide2.gamepedia.com/Talentstable
Promotional Art[edit edit source]
Iron Forge Gaming
Heroes in Vermintide 2 | |
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Markus Kruber | |
Bardin Goreksson |
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Kerillian | |
Victor Saltzpyre | |
Sienna Fuegonasus |